Andrew S. Gibbons is Department Chair of Instructional Psychology and Technology at Brigham Young University, Provo, Utah.
An Architectural Approach to Instructional Design is organized around a groundbreaking new way of conceptualizing instructional design practice. Both practical and theoretically sound, this approach is drawn from current international trends in architectural, digital, and industrial design, and focuses on the structural and functional properties of the artifact being designed rather than the processes used to design it. Harmonious with existing systematic design models, the architectural approach expands the scope of design discourse by introducing new depth into the conversation and merging current knowledge with proven systematic techniques.
An architectural approach is the natural result of increasing technological complexity and escalating user expectations. As the complexity of design problems increases, specialties evolve their own design languages, theories, processes, tools, literature, organizations, and standards. An Architectural Approach to Instructional Design describes the implications for theory and practice, providing a powerful and commercially relevant introduction for all students of instructional design.
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建筑学和关卡设计的结合度相当高,介绍了一些基本的建筑学概念。其中作者还提供了良好的范例,通俗易懂。英文版没有采用晦涩的用法,阅读体验非常畅快。
评分牛逼,把游戏设计领域的理论又从建筑学的角度解释了一遍,受益匪浅啦。
评分大量应用了建筑学的方法,然而引入pattern language,这种模块化设计作为指导纲领真的具有推广性吗?
评分建筑学和关卡设计的结合度相当高,介绍了一些基本的建筑学概念。其中作者还提供了良好的范例,通俗易懂。英文版没有采用晦涩的用法,阅读体验非常畅快。
评分十分细致的描述了空间美学怎么设计的方式,让我对关卡的理解更加深刻
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