图书标签: Androd 游戏开发 Programming game OpenGL_ES 编程 ,OpenGL_ES 软件开发
发表于2024-11-23
Beginning Android Games pdf epub mobi txt 电子书 下载 2024
Android is the new kid on the mobile devices block. Since its introduction in 2008, Android has gained a lot of ground in the market and continues its growth at an incredible pace. Part of the success of Android is the vast number of applications and games available through the Android market, making Android a worthy competitor to other mobile platforms.
The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project!
The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics: The fundamentals of game development The Android platform basics to apply those fundamentals in the context of making a game The design of 2D and 3D games and their successful implementation on the Android platform What you’ll learn How to set up and use the development tools for developing your first Android application The fundamentals of game programming in the context of the Android platform How to use the Android's APIs for graphics (Canvas, OpenGL ES 1.0/1.1), audio, and user input to reflect those fundamentals How to develop two 2D games from scratch, based on the Canvas and OpenGL ES. How to create a full-featured 3D game How to publish your games, get crash reports and support your users How to complete your own playable 2D OpenGL games Who this book is for This book is for people with basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.
如果上来直接看随SDK一起的 game samples 比如 snake lunalander那些觉得迷茫的话 可以先看下这本 不错的⋯⋯
评分我的毕设基本靠它。。。毕设 原来都那么远了。。 2012.8.8
评分写得很好,适合初学者
评分我的毕设基本靠它。。。毕设 原来都那么远了。。 2012.8.8
评分伟大的书
我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看过了 我看...
评分讲的很清楚,从一个真实的游戏去分析程序应该怎么写,注意事项是什么,正在看...另外作者说话的语气听有意思的,老外比较幽默,把代码下载下来,编译,在手机上是可以实际的运行的,可以先用一下,体会,然后再看书。
评分书的前面讲一下基础的知识,感觉还是在后面学到很多,书主要通过一个一个实例,教你怎样去构建一个游戏框架,从2D到3D,感觉还是蛮好的,对我这种游戏编程的初学者来说,很有学习价值。。。。。。。。。。。。。。。
评分真不好说是好还是不好 说是入门 感觉还是好难。。 看第一章代码的时候就晕了。 太多接口 还有那个input,为什么要把keyevent全保存起来 不太明白 。 感觉framework里的内容只是单纯的把api再封闭了一遍 一直不明白这样做的好处是什么 。。是不是我基础太差了
评分讲的很清楚,从一个真实的游戏去分析程序应该怎么写,注意事项是什么,正在看...另外作者说话的语气听有意思的,老外比较幽默,把代码下载下来,编译,在手机上是可以实际的运行的,可以先用一下,体会,然后再看书。
Beginning Android Games pdf epub mobi txt 电子书 下载 2024