图书标签: OGRE 游戏引擎 3D 游戏编程 OGRE入门 英文原版 图形学 计算机
发表于2024-12-26
OGRE 3D 1.7 Beginner's Guide pdf epub mobi txt 电子书 下载 2024
Want to make your own 3D applications, simulations, and games?
OGRE 3D, an open source Object-Oriented 3D Graphics Rendering Engine written in C++, which can be utilized to create a variety of 3D applications and is commonly used in game creation, can help you to do so!
OGRE 3D 1.7 Beginner's Guide, based on the latest version 1.7, makes it super easy for you to make your own monsters, spaceship shooters, weapons, enemies, and more!
OGRE 3D 1.7 Beginner's Guide will teach you to develop 3D applications that are exciting and interesting and if used correctly can result in stunning games and simulations. You will start from the very beginning and then work your way up to complex scenes and stunning effects.
In this book you will start with how to download and configure OGRE 3D, then create your first example scene. With the help of this sample scene, you will be introduced to several related topics each of which will be explained through several other examples and by do-it-yourself tasks.
After each example there is a section that explains the theory behind the technique used for deeper understanding. You will also use what you learned in one example in another example and repeat each technique several times while learning new ones at the same time to strengthen the topics learned. Within no time you will master the art of game creation. Imagine how great you will feel when all your friends are playing the great-looking games you've created with OGRE 3D and this book.
A step-by-step guide for beginners, filled with examples and simple do-it-yourself exercises
What you will learn from this book :
Learn the basics of OGRE 3D
Understand the scene graph
Develop 3D scenes with OGRE 3D
Create complex scenes
Write your own shaders and add them to scenes
Add lights and shadows
Add compositors to 3D scene for post-processing effects
Learn more about user control and animation
Extend OGRE 3D with plugins
Approach
This book is an example-driven introduction to OGRE 3D. Each example shows some new features and you learn step-by-step to create complex scenes with different effects using OGRE 3D. After several examples discussing one topic there is a do-it-yourself part where you will be challenged to solve problems on your own.
Who this book is written for
If you have ever wanted to develop 3D applications with OGRE 3D, this example-driven book will enable you to do so. Understanding of C++ is needed to follow the examples in the book.
除了后面涉及了一点不那么基础的组件,其他看wiki上的tutorial就差不多了。
评分层次很分明,由浅入深,入门级;里面有些内容表达得不是很明确,需要对照代码来看
评分很好的一本书,读的是英文版的,但是很容易就读懂了,对于学OGRE的同学大大推荐。
评分还是看tutorial更好,http://www.ogre3d.org/tikiwiki/tiki-index.php?page=Tutorials
评分层次很分明,由浅入深,入门级;里面有些内容表达得不是很明确,需要对照代码来看
花了2天总算看完,并实验完了, 总地来说不错的,代码都能运行的.介绍的应该还是比较浅的,比较郁闷的是最后粒子系统部分 color 和 colour比较郁闷,1.7用的是colour,如果按照书上的来的话,会报错.倒数第二章也比较郁闷,前面基本都讲过了.没有什么新东东.
评分花了2天总算看完,并实验完了, 总地来说不错的,代码都能运行的.介绍的应该还是比较浅的,比较郁闷的是最后粒子系统部分 color 和 colour比较郁闷,1.7用的是colour,如果按照书上的来的话,会报错.倒数第二章也比较郁闷,前面基本都讲过了.没有什么新东东.
评分建议大家和ogre3d的官方wiki一起看,不要再baidu里面搜索,那样会搜索到中文社区。不是官方的wiki。 这本书很好的介绍了ogre3d 的空间,移动,帧监听等等。 但是对ogre的插件的使用讲解的比较少,建议大家看下ogre3的官方wiki上面有对cegui等插件的讲解。 因为喜欢翻...
评分花了2天总算看完,并实验完了, 总地来说不错的,代码都能运行的.介绍的应该还是比较浅的,比较郁闷的是最后粒子系统部分 color 和 colour比较郁闷,1.7用的是colour,如果按照书上的来的话,会报错.倒数第二章也比较郁闷,前面基本都讲过了.没有什么新东东.
评分建议大家和ogre3d的官方wiki一起看,不要再baidu里面搜索,那样会搜索到中文社区。不是官方的wiki。 这本书很好的介绍了ogre3d 的空间,移动,帧监听等等。 但是对ogre的插件的使用讲解的比较少,建议大家看下ogre3的官方wiki上面有对cegui等插件的讲解。 因为喜欢翻...
OGRE 3D 1.7 Beginner's Guide pdf epub mobi txt 电子书 下载 2024