"Definitely, a game changer! Design experience is the power shift to our era what mass marketing was to the last century." John Sculley former CEO, Pepsi and Apple "Great design is about creating a deep relationship with your customers. If you don't, you're roadkill. This book shows you how and much, much more. Be prepared to have your mind blown." Bill Burnett Executive Director, Design Program, Stanford University "Design is the last great differentiator, and yet so few really understand it. Do You Matter? offers a marvelous series of direct, in-your-face observations and drives home the means to an absolutely integrated design strategy." Ray Riley Design GM, Entertainment and Devices, Microsoft "This book will challenge you to ask and answer what arguably are the most important questions an executive can ponder today. So open up." Noah Kerner CEO, Noise and coauthor, Chasing Cool More and more companies are coming to understand the competitive advantage offered by outstanding design. With this, you can create products, services, and experiences that truly matter to your customers' lives and thereby drive powerful, sustainable improvements in business performance. But delivering great designs is not easy. Many companies accomplish it once, or twice; few do it consistently. The secret: building a truly design-driven business, in which design is central to everything you do. Do You Matter? shows how to do precisely that. Legendary industrial designer Robert Brunner (who laid the groundwork for Apple's brilliant design language) and Stewart Emery (Success Built to Last) begin by making an incontrovertible case for the power of design in making emotional connections, deepening relationships, and strengthening brands. You'll learn what it really means to be "design-driven" and how that translates into action at Nike, Apple, BMW and IKEA. You'll learn design-driven techniques for managing your entire experience chain; define effective design strategies and languages; and learn how to manage design from the top, encouraging "risky" design innovations that lead to entirely new markets. The authors show how (and how not) to use research; how to extend design values into marketing, manufacturing, and beyond; and how to keep building on your progress, truly "baking" design into all your processes and culture.
羅伯特·布倫納 Robert Brunner,作為工業設計師,羅伯特·布倫納是高科技領域的標誌性人物。他曾為蘋果公司的首席設計師,蘋果工業設計部門的創立者。他在蘋果公司擔任工業設計主管時,他創立瞭工業設計小組 Industrial Design Group,開發瞭世 界上第一款平闆電腦蘋果Newton,以及奠定瞭如今筆記本電腦標準 PowerBook。同時,他還是 Mac 電腦,即 iMac 的前身的發明者。之後,他又設計瞭第一款 Kindle。
《至关重要的设计》由前苹果首席设计师罗伯特·布伦纳、斯图尔特·埃默里和拉斯·霍尔共同撰写。虽然看到书的封面时,一度不能理解为何大谈设计至关重要的书封面却设计的这般惨不忍睹?但翻过封面,便瞬间有了柳暗花明的感觉。内容好坏暂且不说,单是内页的纸张、排版、字体的...
評分我一直很想了解IPHONE能成为街机的原因。今天在这本书上看到一段对IPOD的描述,他意思是如果把itunes、方便购买单曲的功能、包装、苹果的广告、苹果的logo以及苹果所有的专卖店都统统去掉,那么ipod也就没有价值了。ipod不仅仅是个实物,而是通向缤纷体验的门户。所以在国内这...
評分 評分文Shirleysays 如果你读过《至关重要的设计》,有一点会令你记忆深刻,就是书中提了太多次乔布斯和他的传奇苹果。苹果太成功了,以至于作者罗伯特.布伦纳实在找不出一个更好的例子来说明,关注客户体验是缔造苹果传奇的关键,何况他还是苹果前首席设计师,苹果工业设计部门的...
評分设计大师罗伯特布伦纳的《至关重要的设计》书中附有若干设计案例与故事,揭示了设计模式的问题,提出了设计情感化的基本原则。好的设计简单地说,就是不断学习,敢于去做与众不同的东西,敢于去冒险挑战,最重要的是要允许失败,从失败中学习,带来个性化的体验。 作为前首席...
很是受用的一本書, 前蘋果首席設計師在這裏並沒有講什麼工業設計,而是 提齣瞭User Experience Supply Chain的概念。用戶體驗不僅是産品設計造就的,隻是用戶體驗關係鏈的一部分。就像製造商隻是生産鏈條一個環節而已。本書認為,你與用戶建立起什麼樣的情感聯結,纔是每個品牌和産品需要考慮的關鍵。
评分思路行文都可以。。。實例太少。。。
评分Make people feel your product behind the entity.
评分Make people feel your product behind the entity.
评分Make people feel your product behind the entity.
本站所有內容均為互聯網搜索引擎提供的公開搜索信息,本站不存儲任何數據與內容,任何內容與數據均與本站無關,如有需要請聯繫相關搜索引擎包括但不限於百度,google,bing,sogou 等
© 2025 qciss.net All Rights Reserved. 小哈圖書下載中心 版权所有