Game Feel pdf epub mobi txt 电子书 下载 2024


Game Feel

简体网页||繁体网页
Steve Swink
Morgan Kaufmann
2008-10-27
376
USD 44.95
Paperback
9780123743282

图书标签: 游戏设计  游戏  游戏开发  设计  游戏策划  game  理论  游戏设计理论   


喜欢 Game Feel 的读者还喜欢




点击这里下载
    


想要找书就要到 小哈图书下载中心
立刻按 ctrl+D收藏本页
你会得到大惊喜!!

发表于2024-12-25

Game Feel epub 下载 mobi 下载 pdf 下载 txt 电子书 下载 2024

Game Feel epub 下载 mobi 下载 pdf 下载 txt 电子书 下载 2024

Game Feel pdf epub mobi txt 电子书 下载 2024



图书描述

"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks where game design is concerned. They create the meta-sensation of involvement with a game.

The understanding of how game designers create feel, and affect feel are only partially understood by most in the field and tends to be overlooked as a method or course of study, yet a game's feel is central to a game's success. This book brings the subject of feel to light by consolidating existing theories into a cohesive book.

The book covers topics like the role of sound, ancillary indicators, the importance of metaphor, how people perceive things, and a brief history of feel in games.

The associated web site contains a playset with ready-made tools to design feel in games, six key components to creating virtual sensation. There's a play palette too, so the desiger can first experience the importance of that component by altering variables and feeling the results. The playset allows the reader to experience each of the sensations described in the book, and then allows them to apply them to their own projects. Creating game feel without having to program, essentially. The final version of the playset will have enough flexibility that the reader will be able to use it as a companion to the exercises in the book, working through each one to create the feel described.

*Demystifies this crucial, fundamental, and unexplored aspect of game design with case studies and fully interactive examples

*Interviews with industry luminaries and in-depth examination of many classic games from a fresh angle

*Website includes a fully playable interactive playset with ready-made tools for game designers

Game Feel 下载 mobi epub pdf txt 电子书

著者简介


图书目录


Game Feel pdf epub mobi txt 电子书 下载
想要找书就要到 小哈图书下载中心
立刻按 ctrl+D收藏本页
你会得到大惊喜!!

用户评价

评分

How to improve gamer experience

评分

很喜欢

评分

格式规范,结构严谨,提纲携领地指出了游戏反馈循环的结构,然而此外就没什么营养了。对游戏内容的拆解方式也显得非常刻板,思路像是一些比较古老的游戏引擎的实现方式,而不是从人的认知与感受的层面出发。所有必要的专业层面(如动画与特效)都是点到即止,还有一些说法如今看来已经算是错的了。案例涉及了一些实现细节,但是毕竟已经是09年的书了,真正在意这些细节的开发者自然有更专业的方式去测试相应的技术参数。最大的问题或许在于缺少价值判断,发明了一个Game Feel的概念却只能用非常粗浅的方式去拟合人对操作感的自然理解。总而言之,本书严重过誉,概念基础,有效信息密度低,非初学者可以绕过,初学者也有更好的入门路径。(Liz England对本书评很高,或许是有操控系统的开发经验让我低估了本书的价值)

评分

格式规范,结构严谨,提纲携领地指出了游戏反馈循环的结构,然而此外就没什么营养了。对游戏内容的拆解方式也显得非常刻板,思路像是一些比较古老的游戏引擎的实现方式,而不是从人的认知与感受的层面出发。所有必要的专业层面(如动画与特效)都是点到即止,还有一些说法如今看来已经算是错的了。案例涉及了一些实现细节,但是毕竟已经是09年的书了,真正在意这些细节的开发者自然有更专业的方式去测试相应的技术参数。最大的问题或许在于缺少价值判断,发明了一个Game Feel的概念却只能用非常粗浅的方式去拟合人对操作感的自然理解。总而言之,本书严重过誉,概念基础,有效信息密度低,非初学者可以绕过,初学者也有更好的入门路径。(Liz England对本书评很高,或许是有操控系统的开发经验让我低估了本书的价值)

评分

非常全面的游戏设计参考框架,整理后可以作为一个设计检验工具来使用

读后感

评分

评分

评分

评分

评分

类似图书 点击查看全场最低价

Game Feel pdf epub mobi txt 电子书 下载 2024


分享链接









相关图书




本站所有内容均为互联网搜索引擎提供的公开搜索信息,本站不存储任何数据与内容,任何内容与数据均与本站无关,如有需要请联系相关搜索引擎包括但不限于百度google,bing,sogou

友情链接

© 2024 qciss.net All Rights Reserved. 小哈图书下载中心 版权所有