1 introduction 1
2 creating and destroying objects 5
item 1: consider static factory methods instead of constructors 5
item 2: consider a builder when faced with many constructor parameters 11
item 3: enforce the singleton property with a private constructor or an enum type 17
item 4: enforce noninstantiability with a private constructor 19
item 5: avoid creating unnecessary objects 20
item 6: eliminate obsolete object references 24
item 7: avoid finalizers 27
3 methods common to all objects 33
item 8: obey the general contract when overriding equals 33
item 9: always override hashcode when you overrideequals 45
item 10: always override tostring 51
item 11: override clone judiciously 54
item 12: consider implementing comparable 62
4 classes and interfaces 67
item 13: minimize the accessibility of classes and members 67
item 14: in public classes, use accessor methods, not public fields 71
item 15: minimize mutability 73
item 16: favor composition over inheritance 81
item 17: design and document for inheritance or else prohibit it 87
item 18: prefer interfaces to abstract classes 93
item 19: use interfaces only to define types 98
item 20: prefer class hierarchies to tagged classes 100
item 21: use function objects to represent strategies 103
item 22: favor static member classes over nonstatic 106
5 generics 109
item 23: don't use raw types in new code 109
item 24: eliminate unchecked warnings 116
item 25: prefer lists to arrays 119
item 26: favor generic types 124
item 27: favor generic methods 129
item 28: use bounded wildcards to increase api flexibility 134
item 29: consider typesafe heterogeneous containers 142
6 enums and annotations 147
item 30: use enums instead of int constants 147
item 31: use instance fields instead of ordinals 158
item 32: use enumset instead of bit fields 159
item 33: use enummap instead of ordinal indexing 161
item 34: emulate extensible enums with interfaces 165
item 35: prefer annotations to naming patterns 169
item 36: consistently use the override annotation 176
item 37: use marker interfaces to define types 179
7 methods 181
item 38: check parameters for validity .. 181
item 39: make defensive copies when needed 184
item 40: design method signatures carefully 189
item 41: use overloading judiciously 191
item 42: use varargs judiciously 197
item 43: return empty arrays or collections, not nulls 201
item 44: write doc comments for all exposed api elements 203
8 general programming 209
item 45: minimize the scope of local variables 209
item 46: prefer for-each loops to traditional for loops 212
item 47: know and use the libraries 215
item 48: avoid float and double if exact answers are required 218
item 49: prefer primitive types to boxed primitives 221
item 50: avoid strings where other types are more appropriate 224
item 51: beware the performance of string concatenation 227
item 52: refer to objects by their interfaces 228
item 53: prefer interfaces to reflection 230
item 54: use native methods judiciously 233
item 55: optimize judiciously 234
item 56: adhere to generally accepted naming conventions 237
9 exceptions 241
item 57: use exceptions only for exceptional conditions 241
item 58: use checked exceptions for recoverable conditions and runtime exceptions for programming errors 244
item 59: avoid unnecessary use of checked exceptions 246
item 60: favor the use of standard exceptions 248
item 61: throw exceptions appropriate to the abstraction 250
item 62: document all exceptions thrown by each method 252
item 63: include failure-capture information in detail messages 254
item 64: strive for failure atomicity 256
item 65: don't ignore exceptions 258
10 concurrency 259
item 66: synchronize access to shared mutable data 259
item 67: avoid excessive synchronization 265
item 68: prefer executors and tasks to threads 271
item 69: prefer concurrency utilities to wait and notify 273
item 70: document thread safety 278
item 71: use lazy initialization judiciously 282
item 72: don't depend on the thread scheduler 286
item 73: avoid thread groups 288
11 serialization 289
item 74: implement serializable judiciously 289
item 75: consider using a custom serialized form 295
item 76: write readobject methods defensively 302
item 77: for instance control, prefer enum types toreadresolve 308
item 78: consider serialization proxies instead of serialized instances 312
appendix: items corresponding to first edition 317
references 321
index 327
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