Get a quick introduction to WebGL, the new standard for 3D rendering on the web. With WebGL, web developers can create games animations, data visualizations, product displays, and more using JavaScript, a web browser, and a standard web technology stack. If you're familiar with JavaScript, this concise book will help you gain a working knowledge of WebGL through clear and simple examples. Jump in and get started building your own 3D applications. Learn the core concepts of 3D graphics and how to implement them in WebGL Get insights from a well-known pioneer of 3D standards for the Web Develop working knowledge of rendering, texturing, animation, interaction and behaviors Gain access to inside information used by experienced 3D developers and video game programmers Learn how to apply WebGL in web production environments
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Three.js 入門手冊
评分作者(VRML共同創始人)是好心人,真的是在盡全力降低門檻,隻是…three.js太邪惡瞭…P.S. mr.doob在月初的jsconf.eu上有場演講值得一看
评分Three.js 入門手冊
评分第2本WebGL的書,贊!
评分作者(VRML共同創始人)是好心人,真的是在盡全力降低門檻,隻是…three.js太邪惡瞭…P.S. mr.doob在月初的jsconf.eu上有場演講值得一看
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