Jesper Juul is Associate Professor in the School of Design at the Royal Danish Academy
of Fine Arts. He is the author of Half-Real: Video Games between Real Rules and Fictional
Worlds; A Casual Revolution: Reinventing Video Games and Their Players; and The Art of
Failure: An Essay on the Pain of Playing Video Games, all published by the MIT Press.
Video games are often dismissed as mere entertainment products created
by faceless corporations. The last twenty years, however, have seen the
rise of independent, or “indie,” video games: a wave of small, cheaply
developed, experimental, and personal video games that react against
mainstream video game development and culture. In Handmade Pixels,
Jesper Juul examines the paradoxical claims of developers, players, and
festivals that portray independent games as unique and hand-crafted
objects in a globally distributed digital medium.
Juul explains that independent video games are presented not as
mass market products, but as cultural works created by people, and are
promoted as authentic alternatives to mainstream games. Writing as a
game player, scholar, developer, and educator, Juul tells the story of how
independent games—creative, personal, strange, and experimental—became a historical movement that borrowed the term “independent” from
film and music while finding its own kind of independence.
Juul describes how the visual style of independent games signals their
authenticity—often by referring to older video games or analog visual
styles. He shows how developers use strategies for creating games with
financial, aesthetic, and cultural independence; discusses the aesthetic
innovations of “walking simulator” games; and explains the controversies
over what is and what isn’t a game. Juul offers examples from independent games ranging from Dys4ia to Firewatch. The text is richly illustrated
with many color images.
评分
评分
评分
评分
本站所有内容均为互联网搜索引擎提供的公开搜索信息,本站不存储任何数据与内容,任何内容与数据均与本站无关,如有需要请联系相关搜索引擎包括但不限于百度,google,bing,sogou 等
© 2025 qciss.net All Rights Reserved. 小哈图书下载中心 版权所有