ERNEST CLINE has worked as a short-order cook, fish gutter, plasma donor, elitist video store clerk, and tech support drone. His primary occupation, however, has always been geeking out, and he eventually threw aside those other promising career paths to express his love of pop culture fulltime as a spoken word artist and screenwriter. His 2009 film Fanboys, much to his surprise, became a cult phenomenon. These days Ernie lives in Austin, Texas with his wife, their daughter, and a large collection of classic video games. READY PLAYER ONE is his first novel.
It's the year 2044, and the real world is an ugly place.
Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.
And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune -- and remarkable power -- to whoever can unlock them.
For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday's riddles are based in the pop culture he loved -- that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday's icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes's oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.
And then Wade stumbles upon the first puzzle.
Suddenly the whole world is watching, and thousands of competitors join the hunt -- among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life -- and love -- in the real world he's always been so desperate to escape.
A world at stake.
A quest for the ultimate prize.
Are you ready?
电影中大放异彩的终极杀器“神圣手雷”,小说里是不存在的。 这个梗出自哪里呢?影剧宅会告诉你,是上世纪最经典的无厘头喜剧《巨蟒与圣杯》,而游戏宅则相信出自经典对战游戏《百战天虫》,至于斯皮尔伯格的灵感来源究竟是电影还是游戏,who care,那些看过《巨蟒与圣杯》,或...
评分必须五星! 作为一个打过多种电子游戏的读者,看完《玩家一号》,不由得引起共鸣,谁说游戏就不能有文化了,游戏就非得宅非得二次元吗?此篇感染力极强,格局也描写的恢宏其大,其中的绿洲更是令人神往。堪称想象力之最,比起一些所谓的科幻神作好太多。 那些说和一般网游文无...
评分 评分科幻世界总是把大长篇拆成上下部,这是营销策略。但是这么多年,让我真正牵挂的寥寥可数,其中之一便是玩家一号。 首先赞一下翻译,这哥们太逗了,虽然手里没原文,单就译文的流畅程度、紧跟潮流的网络用语、酣畅淋漓的阅读体验……点32个赞。 这部小说用一句话概括:屌丝男...
故事情節不錯,對作者的純想像力真的是無法言喻的佩服。然而這種作品基本上大多數滿足的是閱讀帶來的猶如機動遊戲的fantasy快感,沒有太多文學性可言。當然也不應該要求太多,始終這種作品寫的是什麼比怎麼寫的重要很多。很期待電影。
评分把近三十年來作家心儀的電玩電影電視小說動漫灌注在Dystopia的電子世界爭奪戰,有趣!!
评分最后一吻可是用电光石火来形容哦,连我这种程度的英语都能听出文笔简直烂的要命啊,天了呢。最后半小时的剧情土气冲天啊。电影怎么办啊,又是特效大集成吧。cringe the shit out of me and literally just throws a pile of 80s, 90s pop cultures names to you. and the audiobook makes it even more unbearable..
评分这本90%的内容都在安利。安利狂魔教你成功捷径就是抱巨巨大腿。还塑造了一个只要追随巨巨的脚步好好玩游戏看电影追欧巴就可以成为人生赢家的神奇世界。我憋不住了我要长评剧透吐槽。华纳真是脑子糊了才想让诺兰拍这个。
评分文笔好糟啊……整本书最有趣的是OASIS的设定,看到建立系统之初游戏公司selling land that doesn't exist的时候笑喷了
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