Aaron Hillegass, who worked at NeXT and Apple, now teaches popular Cocoa programming classes at Big Nerd Ranch. At NeXT, he wrote the first course on OpenStep, the predecessor to today’s Cocoa tools. This book is based on the big Nerd Ranch course and is influenced by more than a decade of work with OpenStep and Cocoa.
Adam Preble learned Cocoa programming from the first edition of this book. After too many years of professional C/C++ development, today Adam writes Mac and iOS applications at Big Nerd Ranch, where he is also a Cocoa instructor. He is frequently filling in the gaps between work and family time with pinball machine software development and countless other projects.
The best-selling introduction to Cocoa, once again updated to cover the latest Mac programming technologies, and still enthusiastically recommended by experienced Mac OS X developers.
“Cocoa® Programming for Mac® OS X is considered by most to be the de-facto intro-to-OS X programming text.”
—Bob Rudis, the Apple Blog
“I would highly recommend this title to anyone interested in Mac development. Even if you own the previous edition, I think you’ll find the new and revised content well worth the price.”
—Bob McCune, bobmccune.com
If you’re developing applications for Mac OS X, Cocoa® Programming for Mac® OS X, Fourth Edition, is the book you’ve been waiting to get your hands on. If you’re new to the Mac environment, it’s probably the book you’ve been told to read first. Covering the bulk of what you need to know to develop full-featured applications for OS X, written in an engaging tutorial style, and thoroughly class-tested to assure clarity and accuracy, it is an invaluable resource for any Mac programmer.
Specifically, Aaron Hillegass and Adam Preble introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Objective-C language and the major design patterns of Cocoa. Aaron and Adam illustrate their explanations with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code.
Updated for Mac OS X 10.6 and 10.7, this fourth edition includes coverage of Xcode 4, blocks, view-based table views, Apple’s new approach to memory management (Automatic Reference Counting), and the Mac App Store. This edition adds a new chapter on concurrency and expands coverage of Core Animation. The book now devotes a full chapter to the basics of iOS development.
内容简洁但深度到位,对内存管理,target/action,datasource,notification,delegate 那些写得都不错,把其它几本书不清晰的部分都写出 来了,苹果开发必看的书,没发现能代替的书
評分还是挺不错的一本关于cocoa的书而不是ios,现在市面上都是关于iphone开发的,找了很久也只找到了两三本是关于cocoa的,作者讲解浅显易懂。 不过读这本书之前,最好是先看一本关于objective-c2.0的书。。不然,就杯具的。 。。 好吧,我是在网上看了17章,,可是现在网上很难买...
評分内容简洁但深度到位,对内存管理,target/action,datasource,notification,delegate 那些写得都不错,把其它几本书不清晰的部分都写出 来了,苹果开发必看的书,没发现能代替的书
評分 評分第一眼看这本书不是很好,但是读的时候感觉不错,会写到很多细节,并且会有些原理性的东西,虽然不是很深入。 这书适合于Objective-C已经基本入门的人看,否则看起来会比较吃力,这书的重点也不是Objective-C。
覆蓋麵廣,內容更接近於Mac OS X本身的特性,內容足夠新(但是還是略老)
评分覆蓋麵廣,內容更接近於Mac OS X本身的特性,內容足夠新(但是還是略老)
评分內容詳實,不過組織比較混亂,屬於可以翻查的參考書
评分花瞭近一周的上班時間
评分mac ios
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