Winning Design! pdf epub mobi txt 电子书 下载 2024


Winning Design!

简体网页||繁体网页
James Jeffrey Trobaugh
Apress
2010-12-15
312
USD 29.99
Paperback
9781430229643

图书标签: 计算机科学  嵌入式  Programming  Mindstorms  Lego  Apress  2010   


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发表于2024-11-09

Winning Design! epub 下载 mobi 下载 pdf 下载 txt 电子书 下载 2024

Winning Design! epub 下载 mobi 下载 pdf 下载 txt 电子书 下载 2024

Winning Design! pdf epub mobi txt 电子书 下载 2024



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Winning Design! LEGO Mindstorms NXT Design Patterns for Fun and Competition is about design that works. It’s about building with LEGO MINDSTORMS NXT for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute to success in robotics competitions. Successful design for competition recognizes that at the critical moment, at the moment when the most people are watching, at the moment when you are the most stressed, that you have only one chance to “get it right”. You therefore need designs that are proven and robust, that will withstand variation such as from a battery running down its charge, that won’t be thrown off by changing light levels, that will repeatedly do just what you have designed them to do, no more, no less. Winning Design! unlocks the secrets of reliable design using LEGO MINDSTORMS NXT. You’ll learn proven design patterns that you can employ for common tasks such as turning, pushing, pulling. You’ll reduce and compensate for variation in performance from battery charge levels and motor calibration differences. You’ll produce designs that won’t frustrate you by not working, but that will delight you with their reliable performance in the heat of competition. Written by a coach who knows what it takes to field a winning team in competition Useful to coaches who teach, and to students wanting to grow their skills Presents proven design patterns that help take the stress out of competing What you’ll learn Build using proven-in-competition design principles Reduce variability in mechanical movements Compensate for variability that you cannot eliminate Prepare for success in FIRST LEGO League competition Learn programming techniques employed by winning teams Build competence and confidence in your teamâs robotic design skills Who this book is for This book is aimed at students, parents, teachers, and coaches involved in LEGO MINDSTORMS NXT robot design and programming. Teachers and coaches will find the book to be a valuable teaching resource. Students and parents will find insight into good design practices. And all readers will enjoy the increased satisfaction that comes from building designs that actually work, and that can be relied upon to continue to work every time. Table of Contents Introduction

Chapter 1 What are the Requirements

Chapter 2 Chassis Designs

Part II Navigation

Chapter 3 Going Straight

Chapter 4 Consistent Steering

Chapter 5 Line Following

Chapter 6 Squaring Back Up

Chapter 7 Collision Detection

Part III Manipulation

Chapter 8 Passive Attachments

Chapter 9 Power Attachments

Chapter 10 Pneumatics

IV Programming

Chapter 11 Master Program

Chapter 12 Program Management

Chapter 13 Documentation & Backing Up

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