图书标签: 声音设计 音乐 声音 sound 设计 计算机 算法 design
发表于2024-11-23
Designing Sound pdf epub mobi txt 电子书 下载 2024
http://aspress.co.uk/ds/index.html
A textbook for next generation audio
A unique, informative, very readable and practical book, "Designing Sound" presents advanced sound design methods for tomorrows video games, interactive applications and computer animations.
Keywords: Sound effects, sound design, synthesis, interactive audio, Pure Data, acoustics, digital signal processing, psychoacoustics, physical modelling, procedural audio, analysis, game audio, audio programming, film sound, animation, TV, radio, multi-media, theatre.
Audience: Sound producers, game audio developers, sound technology students, film sound designers, interactive application programmers.
Features:
Comprehensive theory chapters on:
Physical sound, vibration and acoustics.
Psychoacoustics.
Digital signal processing basics.
Introduction to the Pure Data audio programming language.
Over 30 step by step exercises to create common sounds.
References to textbooks, papers and online resources.
Code and sound examples available to download.
Andy Farnell graduated from UCL in computer science and electronic engineering before specialising in digital audio signal processing. He has worked as a sound effects programmer for BBC radio and television and as a programmer on server side applications for product search and data storage. Andy is an experienced teacher, having instructed undergraduate and masters students in software engineering, project management and audio engineering. He currently lives in London with partner Kate and lectures on advanced synthetic sound modelling for games and interactive applications.
sound design relates to the concept of time and space
评分sound design relates to the concept of time and space
评分sound design relates to the concept of time and space
评分sound design relates to the concept of time and space
评分sound design relates to the concept of time and space
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Designing Sound pdf epub mobi txt 电子书 下载 2024