Beginning iPhone Development

Beginning iPhone Development pdf epub mobi txt 电子书 下载 2026

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出版者:Apress
作者:Dave Mark
出品人:
页数:536
译者:
出版时间:Nov 2008
价格:$39.99
装帧:Paperback
isbn号码:9781430216261
丛书系列:
图书标签:
  • iPhone
  • Programming
  • SDK
  • mac
  • design
  • 技术
  • 小布的系统开发
  • Begin
  • iPhone
  • iOS
  • Swift
  • Objective-C
  • Programming
  • Mobile Development
  • Apple
  • Xcode
  • Tutorial
  • Beginner
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具体描述

Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming.

The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, then stepping you though the creation of your first simple iPhone application. You'll move on from there, mastering all the iPhone interface elements that you've come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc.

You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You'll master the art of table-building and learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system.

You'll learn how to draw using Quartz 2D and OpenGL ES. You'll add MultiTouch Gestural Support (pinches and swipes) to your applications, and work with the Camera, Photo Library, and Accelerometer. You'll master application preferences, learn how to localize your apps into other languages, and so much more.

Apple's iPhone SDK, this book, and your imagination are all you'll need to start building your very own best-selling iPhone applications.

Reviews

"People ask me again and again about how to get started in iPhone development, but I never had a very good answer for them until now. Dave and Jeff's book starts at the beginning in clear English, making sure you understand the fundamentals with many large illustrations. From there, they progress into key concepts such as the MVC pattern and ImageBuilder fundamentals. Additionally, I find myself flipping back to it as a reference guide—the plethora of code samples make it a must-have."

—Steve Demeter, Creator of "Trism" and owner of Demiforce LLC

"Beginning iPhone Development delivers a clear picture of the entire development process from registering as an iPhone developer through creation of complete applications. There is a wealth of examples illustrating each feature of the iPhone. The authors did an excellent job of demonstrating "best practice" coding methodology throughout the book. You would be hard pressed to find a better guide to creating software for the iPhone."

—Aaron Basil, iDev2.com

"Dave Mark has always been the king of Mac programming authors, and now he's proven to be the reigning king for books on iPhone development!

"Beginning iPhone Development is the definitive guide for iPhone development, and anyone aspiring to develop for the iPhone should get this invaluable reference."

—Brian Greenstone, President & CEO, Pangea Software, Inc.

"Jeff and Dave have done an exceptional job exploring the iPhone SDK. This book is far and away the single best resource for iPhone SDK development. Developers will latch on to this book and find it useful as they create the next great iPhone application. If you're a developer with an interest in this amazing new platform, this is a must buy."

—Chris Stewart, Founder, iPhoneDevSDK.com

"If you're planning on coding for the iPhone, start here. Dave and Jeff know their stuff and also know how to explain it. I was amazed how much stuff they cover, from Hello World through analyzing user gestures. Not only do they cover the fun stuff like playing with the camera, they cover real-world development issues like localization. I learned a huge amount from them"

—Mark Dalrymple, Co-founder, CocoaHeads, and Principal Author, Advanced Mac OS X Programming

"Starting with an overview of the technology, how to approach the device, the authors lead us straight into the heart of iPhone development. As you progress, you'll learn more about various layout engines and view managers, as well as the more meaty topics like accelerometer and GPS APIs. This book is a must-have for anyone interested in getting started quickly and efficiently with iPhone development!"

—Chris Pelsor, Manager, Tarantell:Hybrid

Summary of Contents

1. Welcome to the Jungle

2. Appeasing the Tiki Gods

3. Handling Basic Interaction

4. More User Interface Fun

5. Autorotation and Autosizing

6. Multiview Applications

7. Tab Bars and Pickers

8. Introduction to Table Views

9. Navigation Controllers and Table Views

10. Application Settings and User Defaults

11. Basic Data Persistence

12. Drawing with Quartz and OpenGL

13. Taps, Touches, and Gestures

14. Where Am I? Finding Your Way with Core Location

Whee!

15. iPhone Camera and Photo Library

16. Application Localization

Where to Next?

About the Apress Beginning Series

The Beginning series from Apress is the right choice to get the information you need to land that crucial entry–level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to know—but without needless theory and filler. You’ll build your skill set by learning how to put together real–world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there—it is your trusted guide through unfamiliar territory!

《Beginning iPhone Development》是一本旨在帮助初学者逐步掌握iPhone开发的基础知识与技能的指南。书中从零开始讲解iOS生态系统的基本概念,介绍设备的硬件结构与运行环境,并详细说明如何操作开发工具和编程环境。这一部分内容不仅涵盖了iPhone的整体架构,还提供了对其分布式系统、网络通信以及应用开发流程的系统性解析。 书中强调实践是核心,作者通过具体案例引导读者理解每个步骤的重要性,从简单的代码编写到复杂的功能实现,不断加深对技术原理的理解。内容详尽且层次分明,适合不同水平的初学者参考,通过逐步深入的章节设计帮助读者逐步建立自己在iPhone开发领域的基础能力。 此外,书中还特别注重操作技巧和问题解决能力的培养,系统讲解常见开发难题及相应的技术路径。这一部分内容不仅帮助读者理解理论知识,更通过真实场景中的案例,让学习过程更具可操作性。整体结构清晰,内容丰富,适合作为入门级学习的参考书籍。 书中对iOS开发工具链的介绍非常详细,从调试工具到项目管理方法,不仅介绍如何使用这些工具,更解析了它们在实际开发过程中的具体应用场景。这些知识点为读者打下坚实的技术基础,帮助他们更好地理解和利用现代移动开发环境。 学习过程中,作者还特别关注代码规范、最佳实践和版本控制等重要内容,这些都是初学者必须掌握的重要技巧。书中详细讲解如何编写可维护性强的代码,并提供实际示例,使读者在操作过程中更容易建立起良好的开发习惯。 书中还包含了大量图文并茂的内容,每个章节都配有清晰的图解和实操演示,帮助读者更直观地理解复杂的技术概念。此外,作者在每一章节结尾总结关键点,并提供进一步学习的建议,使整个学习路径更为系统、全面。 通过对iPhone开发全生命周期的细致解析,以及大量实用示例和详细说明,这本书不仅介绍了理论知识,还帮助读者实际操作起来,逐步提升自己在iOS生态系统中的能力。它适合希望从根本上理解iPhone开发流程、掌握核心技能的初学者使用。这是一本强调深度与广度并重的学习资源,为您开启了探索智能手机开发的新篇章。

作者简介

Dave Mark 深受爱戴的Apple技术开发专家,具有多年开发经验。他是许多Mac平台畅销书的作者,包括Learn C on the Mac、Macintosh Programming Primer系列以及Ultimate Mac Programming。可以通过www.davemark.com与他联系。

Jeff LaMarche 资深Apple平台专家,拥有多年企业级开发经验。他是MacTech Magazine和Apple公司开发人员网的专栏作家。

目录信息

读后感

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零基础的第一本书 这本书主要是针对0基础,讲解的很详细。 读玩这本书再看代码会理解很多以前看不懂的东西, 每个章节都是一个实例,很实用。 提高的部分,本书并每有涉及到,我个人非常喜欢这种面面俱到的书,可以让你少走一些弯路。  

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首印限量发售,赶紧抢购吧! 强档推荐:3D游戏引擎设计:实时计算机图形学的应用方法(英文版.第2版) 媒体评论 “Dave Mark一直是Mac编程图书作者中的佼佼者,而他现在又无可争议地成为了iPhone开发图书的王牌作者!本书是iPhone开发的权威指南,任何有意开始iPhone开发的人...  

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Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you. Assuming only a minimal working knowledge...  

评分☆☆☆☆☆

作为iOS sdk的参考书而言,这书还不错,想要用什么,多读几遍对应的章节就可以了。 翻译只能算是一般。 读了几本ios,objective-c方面的书,感觉这方面的知识都不成体系,不像C++那般成熟。  

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如果你没从来没有接触过Mac,从来没有接触过Cocoa Xcode ,那么这本书是你不错的选择。太只是大概的介绍了UIkit,还有一些iPhone特色的东西。不过对初学者还是不错的选择。  

用户评价

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这本书的讲解风格,简直就像是有一位经验丰富的老兵坐在你旁边,耐心地为你拆解每一个晦涩难懂的概念。它并非那种高高在上、只顾理论的教科书,而是非常注重“实操性”。我最欣赏的一点是,它似乎总是能找到最直观的类比来解释那些抽象的编程思想,比如解释闭包或者委托模式时,它用的例子都非常贴近生活,而不是那些枯燥的数学模型。这种叙事方式极大地降低了我的认知负荷。更令人称道的是,每一次引入一个新的技术点时,作者都会立即附带一个小的、可运行的代码片段,让你即刻就能看到理论是如何转化为实际效果的。这种即时反馈机制,是学习编程的黄金法则,而这本书完美地贯彻了这一点。我记得有一次在尝试理解Auto Layout时遇到了瓶颈,书中的配图和对约束条件的逻辑梳理,让我突然茅塞顿开,那种感觉就像是黑暗中突然被点亮了一盏灯。它成功地将“学习”变成了“动手实践”的过程,而不是单纯的“阅读”。

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这本书在排版和视觉呈现上,确实是下了一番功夫的,这对于需要长时间盯着屏幕阅读技术书籍的人来说,是一个巨大的加分项。纸张的质量摸起来非常舒服,不反光,这在长时间阅读代码时,能有效减轻眼睛的疲劳。代码块的格式化处理得非常得体,行间距、缩进都严格遵守了主流规范,这意味着读者在复制代码时,几乎不需要自己去手动调整格式。更重要的是,对于那些关键的API调用或者容易混淆的语法点,作者使用了不同的字体样式或高亮色进行区分,这种视觉上的层次感,使得信息获取的效率大大提高。我不需要反复在文字描述和代码块之间切换寻找重点,因为重点已经被清晰地“标示”出来了。这种对细节的关注,体现了出版方和作者对读者体验的真正重视,而不是敷衍了事地把Markdown文档直接印刷出来。

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关于书中案例的实用性和设计深度,我必须给予高度评价。很多入门级的书籍,为了追求篇幅短小,给出的示例项目往往幼稚得有些可笑,比如一个简单的计数器或者一个只能显示固定文字的界面。然而,这本书的案例设计明显经过了深思熟虑。它们不仅涵盖了iOS开发的常见模块——比如网络请求、数据持久化、用户交互设计——而且在实现这些功能时,还巧妙地融入了一些行业内的最佳实践。比如,在讲解数据存储时,它没有仅仅停留在UserDefaults的层面,而是进一步引导读者思考更健壮的方案,虽然是入门书,但它给出的视野却超越了“入门”的范畴。我感觉作者是在用一种“潜移默化”的方式,教会我们如何写出“可维护、可扩展”的代码,而不是那种写完就扔的“一次性代码”。这种对代码质量的重视,即使在初学者阶段也至关重要,它为后续更深入的学习打下了非常坚实的基础,避免了日后返工的痛苦。

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总的来说,这本书给我的感觉是,它成功地在“广度”和“深度”之间找到了一个极其微妙的平衡点。它没有试图一次性塞给你所有的知识,那样只会让人望而却步,但它提供的知识体系又是完整且逻辑自洽的。读完这本书,我感觉自己已经拥有了一套完整的“开发工具箱”,而不仅仅是学会了几个零散的技巧。它教会了我如何思考iOS应用的构建逻辑,如何系统地解决开发中遇到的问题,而不是仅仅学会了如何复制粘贴一行代码。我仿佛已经能够想象,当我真正投入到实际项目中时,这本书中的那些核心概念会像地基一样支撑起我的应用架构。对于任何想要踏入iOS开发领域,但又害怕复杂技术栈的新手来说,这本书无疑是一张最可靠的“登船票”,它提供的不仅是知识,更是一种自信和方法论。

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这本书的封面设计给我留下了非常深刻的第一印象,那种简洁而富有科技感的配色方案,配合着清晰的字体排版,立刻就让人感到一股专业的气息扑面而来。我记得当时在书店里翻阅,它的厚度和分量也让人觉得内容一定非常扎实。虽然我当时对iOS开发了解不多,但这本书给我的感觉是,它不仅仅是堆砌代码和API的说明手册,更像是一本精心策划的入门指南,它似乎在用一种非常友好的方式,试图拉近新手与复杂开发环境之间的距离。从目录上看,它似乎非常系统地覆盖了从基础的Swift语言特性到UIKit的基本组件搭建,这种循序渐进的结构,对于我这种“零基础”的读者来说,简直是福音。我尤其欣赏它在初期对开发环境配置的细致程度,要知道,很多教程在这一点上往往一带而过,导致读者在第一步就可能卡住,而这本书似乎预见到了这一点,提供了详尽的步骤和截图,这极大地增强了我的学习信心,让我觉得‘嗯,这事儿或许我真能搞定’。它传递出的那种“你完全可以掌握”的积极信号,在技术书籍中是相当难得的。

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开始准备。

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现在看起来觉得这本不太好。区别在于这本书等于是给你一张图纸,你照着安装就行了,而我想知道为什么这样装——而此书基本不能解答这个问题。

评分☆☆☆☆☆

现在看起来觉得这本不太好。区别在于这本书等于是给你一张图纸,你照着安装就行了,而我想知道为什么这样装——而此书基本不能解答这个问题。

评分☆☆☆☆☆

真的只是For beginner 具体的一些例子 还是得狂翻apple的文档

评分☆☆☆☆☆

真的只是For beginner 具体的一些例子 还是得狂翻apple的文档

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