Game Character Modeling and Animation with 3ds Max pdf epub mobi txt 电子书 下载 2024


Game Character Modeling and Animation with 3ds Max

简体网页||繁体网页
Yancey Clinton
Butterworth-Heinemann
2007-9
360
315.00元
Pap
9780240809786

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发表于2024-11-19

Game Character Modeling and Animation with 3ds Max epub 下载 mobi 下载 pdf 下载 txt 电子书 下载 2024

Game Character Modeling and Animation with 3ds Max epub 下载 mobi 下载 pdf 下载 txt 电子书 下载 2024

Game Character Modeling and Animation with 3ds Max pdf epub mobi txt 电子书 下载 2024



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This book takes you step-by-step through the process of creating a playable 3D character using 3DS Max.

Offering a complete overview of the 3D real-time character asset creation pipeline. Yancey Clinton will take you through the five major subjects used in the asset pipeline:

1. 3D modeling, including techniques specifically for both the body and head.

2. Unwrapping a model, which is one of the most misunderstood processes.

3. An overview of creating textures for your Unwrapped chararacter using Photoshop.

4. Rigging or Skinning a Character, using the industry standard Character Studio 4.

5. 'How to make your character move' with an overview of game animation and deeper into Character Studio.

But it doesn't end there! Yancey also shows you the final step; how to actually put the model into the Unreal editor and compile it for play in Unreal Tournament.

* Convenient learning - the companion DVD contains everything needed to complete the tutorials, so chapters and subjects can be tackled in any order

* Proven techniques - the book is based on the author's successful course at the Digital Media Academy

* Certified training - co-published with the software developer, Autodesk

Game Character Modeling and Animation with 3ds Max 下载 mobi epub pdf txt 电子书

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Game Character Modeling and Animation with 3ds Max pdf epub mobi txt 电子书 下载
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