加州大学伯克利分校计算机科学系教授,美国国家工程研究院院士,lEEE和ACM会员,曾因成功的启发式教育方法被IEEE授予James H.MIAligan,Jr.教育奖章。他因为对RISC技术的贡献而荣获1 995年IEEE技术成就奖。在RAID技术方面的成就为他赢得了1999年lEEE Reyrlold Johnson信息存储奖。2000年他和John L Henrlessy分享了冯·诺伊曼奖。
斯坦福大学校长,IEEE和ACM会士,美国国家工程研究院院士及美国科学艺术研究院院士。Hen rlessy教授因为在RISC技术方面做出了突出贡献而荣获2001年的Eckert—MatJchly奖章,他也是2001年SeymIour Cray计算机工程奖得主,并且和David A.Pattersorl分享了2000年的冯·诺伊曼奖。
The performance of software systems is dramatically affected by how well software designers understand the basic hardware technologies at work in a system. Similarly, hardware designers must understand the far reaching effects their design decisions have on software applications. For readers in either category, this classic introduction to the field provides a deep look into the computer. It demonstrates the relationship between the software and hardware and focuses on the foundational concepts that are the basis for current computer design.
Using a distinctive "learning by evolution" approach the authors present each idea from its first principles, guiding readers through a series of worked examples that incrementally add more complex instructions until they have acquired an understanding of the entire MIPS instruction set and the fundamentals of assembly language. Computer arithmetic, pipelining, and memory hierarchies are treated to the same evolutionary approach with worked examples and incremental drawings supporting each new level of sophistication. The design, performance, and significance of I/O systems is also discussed in depth, and an entire chapter is devoted to the emerging architectures of multiprocessor systems.
* Real Stuff provides relevant, tangible examples of how the concepts from the chapter are implemented in commercially successful products.
* Fallacies and Pitfalls share the hard-won lessons of the authors and other designers in industry.
* Big Pictures allow the reader to keep major insights in focus while studying the details.
* Key terms, all fully defined in an end-of-book glossary, summarize the essential ideas introduced in the chapter.
微机原理这本教材,不仅在知识层面对我等电子学子造成了难以愈合的创伤,更以其令人发指的卖萌在创口上撒了一把盐…… 以下内容为《计算机组成与设计:硬件/软件接口》中所有可以找到的题记,如有纰漏还请见谅。感谢@JimD 同学的工作 前言 我们能体验的最美好的东西是...
评分不用说这是一本好书,在阅读了此书之后,我相信大家会有一个初步的系统设计的概念,无论你未来是做通信系统还是IC CHIP,都能助你一臂之力。书的内容比较全面,既涉及到了基础也引申出了许多比较新的技术,当然这些资料都是在光盘上,所以好的课外阅读资料才是这本书最大的特...
评分为什么新版把 IO 的内容删了。。。其他部分很棒,就是少了IO的内容感觉不太好。 大家感兴趣的话可以看看第三版中相关的内容补充一下,也写得非常好。(难怪学校不用新版的当教材,果然是自作聪明了orz) 总体来说,几乎完美。算是最喜欢的硬件书之一了! 字数补丁字数补丁字数...
评分在书的 "3.5.1 浮点表示" 一节有个翻译错误,可能影响对 IEEE 浮点数表示法的理解。 原文:"Placing the exponent before the significand also simplifies the SORTING of floating-point numbers using integer comparison instructions, since numbers with bigger exponen...
评分作者也是CAAQA的作者, David Patterson, John Hennessy. 这么好的书,大概从19年10月份开始看,2020年必须啃完! 简短的笔记和一些翻译记录记录在语雀,那里的编辑更美观 第4章 Processors 重点讲流水线 第5章 memory hierarchy [https://www.yuque.com/baiwfg2/hygwgh/gg9vmv...
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